SUNFIRE CASTLE
1/1/19012 min read
The goal is simple: Occupy and hold the Sunfire Castle for as long as possible.
Win Condition: The first alliance to continuously occupy the Castle for 3 consecutive hours wins the presidency.
If no alliance hits the 3-hour mark before the 6-hour event timer runs out, the alliance with the highest total cumulative occupation time wins.
The battlefield consists of the central Sunfire Castle and 4 surrounding Turrets.
The Turret Mechanic: If Alliance A holds the Castle, but Alliance B holds a Turret, that Turret will continuously shoot at the Castle, killing Alliance A's garrisoned troops.
The Safe Way: If our alliance holds both the Castle and a Turret, that Turret stops firing at the Castle.
What Usually Happen: The strongest alliances usually fight for the Castle while middle-tier alliances target the Turrets to pressure the Castle holders.
PRE-EVENT PREP
Designated Rally Leaders Only: Only our top-tier players with the highest stats and maxed rally capacity will initiate rallies. Never solo attack the Castle or Turrets.
The rest are expected to join the offensive rally,
Squad 1: Offensive Squad
>>> Jessie or Jasser or Seo as the lead
>>> Your strongest hero
>>> Your strongest heroSquad 2: Defensive Squad
>>> Patrick as the lead
>>> Your strongest hero
>>> Your strongest hero
GENERAL CHECKLIST
The Alert Zone Cleanse (2 Hours Before): The game triggers a storm in the red Alert Zone around the castle, randomly teleporting away any cities currently sitting there. Don't panic if you get kicked out; this is normal.
Relocation & Shield Drop: Once the storm clears, teleport your city right up to the Alert Zone boundary to minimise march times. Entering the Alert Zone drops your peace shield permanently for the duration of the event.
Activate Personal Buffs: Pop your 20% Attack/Defense City Buffs and Troop Expansion Buffs right after relocating.
Batch Healing: During the battle, do not heal thousands of wounded troops at once using massive speedups. Heal them in small batches (20–30 minutes at a time) so online alliance members can hit the "Help" handshake icon, instantly wiping out the timers for free.
STRATEGY
Wait for designated rally leader to start an offensive rally. Alliance members are to join using their Offensive Squad.
The moment our rally successfully kicks an enemy out and takes the Castle, quickly swap to Defensive Squad.
Once we are garrisoned, we will lose troops over time. We must constantly send fresh troops to keep the garrison at 100% capacity. Watch alliance chat for calls on which troop types are running low.
While one designated rally leader focus on the main castle, other rally leaders will focus on rallies on the Turrets to neutralise them and protect our main garrison.
Heal injured troops in in small batches. This allows your online alliance members to help you with healing your troops.